Game Control using Hand Gesture Recognition

This project creates a simple game and controls the game using hand gesture recognition.
ORIGINAL POST
By Innovation4x
components
Hardware Components
WIZnet W5100S-EVB-Pico
X 1
Seeed Studio Grove - OLED Display 0.66" (SSD1306)- IIC - 3.3V/5V
X 1
Solderless Breadboard Half Size
X 1
Webcam, Logitech® HD Pro
X 1
details

Game Control using Hand Gesture Recognition_1.JPG

Project Description

In this project, we’ll create a simple game and control the player movements using gesture detection. Two gestures are taken into consideration which are used to control the player movements and are captured by the gesture detection system. A player moves the basket by using gestures to capture randomly generated apples on the screen. Each capture earns 1 point.We use Socket programming to send the data from the detection code to the Wiznet EVB PICO using ethernet. The game is a time constrained one and once the set time is elapsed the game will stop the detection automatically and display the high score. The gesture detection and data transmission is done by opencv and python.

Schematics

Game Control using Hand Gesture Recognition_1.JPG

Project Description

In this project, we’ll create a simple game and control the player movements using gesture detection. Two gestures are taken into consideration which are used to control the player movements and are captured by the gesture detection system. A player moves the basket by using gestures to capture randomly generated apples on the screen. Each capture earns 1 point.We use Socket programming to send the data from the detection code to the Wiznet EVB PICO using ethernet. The game is a time constrained one and once the set time is elapsed the game will stop the detection automatically and display the high score. The gesture detection and data transmission is done by opencv and python.

Schematics

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Code
github
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youtube

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